![]() ![]() ![]() ![]() Walk into the elevator and click the buttons to escape. Click on it, then use the repaired key on the lock. Talk to Kurk, then leave your room again. Click on the owl to get the repaired key, then walk back into your room. Walk back into your room and out onto the balcony. Choose Option 1, and she’ll leave you outside the room. The owl will come to you.Īfter a cutscene, Dr. Click on a little metal perch and place the mechanical bird there, and click again to make the bird move. Go back to the balcony, through your room, and click on the overlook. Grab the mechanical bird from the aviary. Walk to the aviary, and use the key on the lock. Click on him, then click on his chest to get the Aviary key. One of the men has fallen asleep on a bench in that room. Go into the side-room where the two men were playing chess. He'll suggest finding something in the yard to attract the bird. No matter how many times you yell, it won't come. Click on the owl perched on top of a building. Walk out onto the deck from your room and click on the overlook. Show him the key brochure, and he'll tell you to send it to his tribe via the messenger owl. Look through it by turning the pages until you see a copy of the key. Head back to your right and walk into the doctor’s office and rummage in his desk. Turn it on its side and you’ll notice something is missing. Go into your inventory and look at the key. You’ll need to turn the tendrils to match up with the slots on the mechanism. Click on the elevator and use the Key to Exit on the locking mechanism. Exit the office and walk to your left to the elevator in the corner of the room. Walk over to the file cabinet behind the desk and get your items. You’ll get the achievement One flew over the nut-job’s nest. Select the following options during the test:īottom option: When you exit the room, go to your left around the fountain and click door to the doctor’s station. You’ll get the achievement This sure ain’t Kansas after a short cutscene. Connect the green wire to the top wire insert, then press the box with the wires down. Go back to the call box and use the Knife to unscrew the screw. Click on the tray of food and grab the Knife. Scroll to the side of the call box and view the diagrams. Finish writing in the diary at the writing desk, and place it in the trunk where Kate will find it in 2005.After talking to Kurk, try to open the door to your room. Pack all three in the suitcase by on the bed, then close it. Take the cough medicine near the mirror, the photo of Dana’s parents to the right of the bed, and the sanatorium brochure by the flower vase. You’ll resume as Dana back in Vaghen, a few months later.ĭana needs to pack for her stay at the sanatorium. You’ll need to follow some prompts to get it, but afterward another cutscene will play. Observe the stone ahead and to your left, then try to take it. After the cutscene, look around to find a way to escape from Berger and the others. Return to the Gorun and splint his leg.īack at the camp, when sounds start coming from the woods look to Leon’s left to see another Gorun approaching. After the cutscene, gather the driftwood near the pile of rocks and the vines on the other side of the Gorun. ![]() When the Gorun backs away, offer him one of your hardtack biscuits and back away slowly. Follow the prompts until the tree falls, and use it to cross to the Gorun. After Horst leaves to get the rest of the team, use your machete to chop down the thin tree to your left. Your companion has spotted a live Gorun, apparently trapped in the river. ![]()
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